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 Post subject: Unsymmetrical maps AND weapon swapping causes imbalances
PostPosted: Thu Nov 13, 2008 6:48 am 
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So now that there are a lot of unsymmetrical maps, teams will experience very different rounds from each side. Generally that's okay because of the fact that you switch sides each round. However, weapons also swap each round. This can create huge imbalances. For instance, on Subway, one team will get sniper EVERY round they spawn up top and the other team will get Torque bow. This is the case with any unsymmetrical map. They need to remove weapon swapping from unsymmetrical maps.


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 Post subject: Re: Unsymmetrical maps AND weapon swapping causes imbalances
PostPosted: Thu Nov 13, 2008 7:15 am 
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This is a minor problem, in my opinion, it will be a bigger test of skill if the other team has a better power weapon.

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 Post subject: Re: Unsymmetrical maps AND weapon swapping causes imbalances
PostPosted: Thu Nov 13, 2008 11:46 pm 
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CriSiS wrote:
This is a minor problem, in my opinion, it will be a bigger test of skill if the other team has a better power weapon.

Agreed. We are supposed to show/develop the skill to overcome this, right?

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 Post subject: Re: Unsymmetrical maps AND weapon swapping causes imbalances
PostPosted: Thu Nov 13, 2008 11:53 pm 
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I think that this is a minor problem as far as 1 team having an advantage. Both weapons are quite devistating. I think that they should maybe have the same power weapon in both the sniper and torque spawns and that both teams have access to the same weapon. IDK if i'd like that too much tho. Anyways thx for listening.


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 Post subject: Re: Unsymmetrical maps AND weapon swapping causes imbalances
PostPosted: Fri Nov 21, 2008 10:22 am 
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CriSiS wrote:
This is a minor problem, in my opinion, it will be a bigger test of skill if the other team has a better power weapon.


This is certainly not a minor problem.
EXPECIALLY on maps such a Subway.
Locust get torque every time.
Which is completely unbalanced on a count of nerfing the snipe.

Torque makes Snipe a little girl.
Little girls annoy me.


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 Post subject: Re: Unsymmetrical maps AND weapon swapping causes imbalances
PostPosted: Fri Nov 21, 2008 4:04 pm 
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I also am not to fond of the weapon swapping. Id rather have it set to just one weapon the whole match for the one spot. I do agree with the the fact that it may make you a better player, I'd just rather have consistant weapon placement.

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 Post subject: Re: Unsymmetrical maps AND weapon swapping causes imbalances
PostPosted: Mon Nov 24, 2008 3:44 am 
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Yeah, the torque is way superior to sniper in most realistic cases.


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 Post subject: Re: Unsymmetrical maps AND weapon swapping causes imbalances
PostPosted: Mon Nov 24, 2008 9:12 am 
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Chronos wrote:
So now that there are a lot of unsymmetrical maps, teams will experience very different rounds from each side. Generally that's okay because of the fact that you switch sides each round. However, weapons also swap each round. This can create huge imbalances. For instance, on Subway, one team will get sniper EVERY round they spawn up top and the other team will get Torque bow. This is the case with any unsymmetrical map. They need to remove weapon swapping from unsymmetrical maps.


This is very true, but the other team can get to the top (and out of the sniper staring you down from the top) in all of 6 seconds. This is annoying in some cases, but seeing as how matchmaking works so slow for me I just host my own and set it to normal spawns.


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 Post subject: Re: Unsymmetrical maps AND weapon swapping causes imbalances
PostPosted: Mon Nov 24, 2008 1:20 pm 
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NightWolf447 wrote:
Chronos wrote:
So now that there are a lot of unsymmetrical maps, teams will experience very different rounds from each side. Generally that's okay because of the fact that you switch sides each round. However, weapons also swap each round. This can create huge imbalances. For instance, on Subway, one team will get sniper EVERY round they spawn up top and the other team will get Torque bow. This is the case with any unsymmetrical map. They need to remove weapon swapping from unsymmetrical maps.


This is very true, but the other team can get to the top (and out of the sniper staring you down from the top) in all of 6 seconds. This is annoying in some cases, but seeing as how matchmaking works so slow for me I just host my own and set it to normal spawns.


Private games FTW


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 Post subject: Re: Unsymmetrical maps AND weapon swapping causes imbalances
PostPosted: Fri Nov 28, 2008 8:15 pm 
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you all forgot to mention Hail just for the fact only one team will get frags while the other team is stuck with ink and you tell me witch one is better.


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